nurbs - definition. What is nurbs
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%ما هو (من)٪ 1 - تعريف

MATHEMATICAL MODEL
Nurbs; NURBS; NURBS curve; NURBS patch; NURB; NURBS Curve; Nurbs curve; NURBS Surface; Nurbs surface; NURBS surface; Nonuniform rational B-spline
  • NURBS have the ability to exactly describe circles. Here, the black triangle is the control polygon of a NURBS curve (shown at w=1). The Blue dotted line shows the corresponding control polygon of a B-spline curve in 3D [[homogeneous coordinates]], formed by multiplying the NURBS by the control points by the corresponding weights. The blue parabolas are the corresponding B-spline curve in 3D, consisting of three parabolas. By choosing the NURBS control points and weights, the parabolas are parallel to the opposite face of the gray cone (with its tip at the 3D origin), so dividing by ''w'' to project the parabolas onto the ''w''=1 plane results in circular arcs (red circle; see [[conic section]]).
  • Three-dimensional NURBS surfaces can have complex, organic shapes. Control points influence the directions the surface takes. A separate square below the control cage delineates the X and Y extents of the surface.
  • A NURBS surface
  • animated creation of a NURBS spline]].)
  • spline as a mathematical concept]]
  • right

NURBS         
Non-Uniform Rational B-Spline (Reference: CAD, Animation)
nurbs         
NURB         
Non Uniform Rational B-spline

ويكيبيديا

Non-uniform rational B-spline

Non-uniform rational basis spline (NURBS) is a mathematical model using basis splines (B-splines) that is commonly used in computer graphics for representing curves and surfaces. It offers great flexibility and precision for handling both analytic (defined by common mathematical formulae) and modeled shapes. It is a type of curve modeling, as opposed to polygonal modeling or digital sculpting. NURBS curves are commonly used in computer-aided design (CAD), manufacturing (CAM), and engineering (CAE). They are part of numerous industry-wide standards, such as IGES, STEP, ACIS, and PHIGS. Tools for creating and editing NURBS surfaces are found in various 3D graphics and animation software packages.

They can be efficiently handled by computer programs yet allow for easy human interaction. NURBS surfaces are functions of two parameters mapping to a surface in three-dimensional space. The shape of the surface is determined by control points. In a compact form, NURBS surfaces can represent simple geometrical shapes. For complex organic shapes, T-splines and subdivision surfaces are more suitable because they halve the number of control points in comparison with the NURBS surfaces.

In general, editing NURBS curves and surfaces is intuitive and predictable. Control points are always either connected directly to the curve or surface, or else act as if they were connected by a rubber band. Depending on the type of user interface, the editing of NURBS curves and surfaces can be via their control points (similar to Bézier curves) or via higher level tools such as spline modeling and hierarchical editing.